The UK is currently estimated to be the fifth largest video game market in the world
How much is the video game industry worth in Wales?
The UK is currently estimated to be the fifth largest video game market in the world in terms of consumer revenues.
Last year, NESTA published a nationwide report on the gaming industry, identifying Cardiff as one of 12 emerging hubs of video game production in the UK which has been welcomed by Economy Minister, Edwina Hart whose strategy for growing the Creative Industries in Wales places the gaming industry at its heart.
The report estimates the industry is worth £1.7b to the UK economy, directly and indirectly supporting around 28,000 jobs in the UK which also reveals the UK games industry is much larger than previously anticipated, with a 22% year on year growth in the number of companies in the sector.
The creative industries sector is the fastest growing in Wales with a 52.2% increase in employment and a 17.5% turnover in profit over the last decade.
The Creative Industries Sector compromises of the following industries:
• advertising and marketing
• design: product, graphic and fashion design
• film, TV, video, radio and photography
• IT, software (including games and digital media) and computer services
• museums, galleries and libraries
• music, performing and visual arts
For the first time, all of these industries can interact, support and be delivered in a multi platform, 360 degrees format. For example, architecture is being digitally documented by using state of the art laser scanners. A 3D high definition scanning process, which uses laser or structured light technology to precisely record the surface of a wide range of objects in a small three dimensional digital form, from small artefacts to large landscapes. This data will be available to use and process within CAD drawings, GIS data, 3D animation and movies, 3D prints, virtual and augmented reality interpretations, interactive educational and mobile kiosks, management systems, remote access to inaccessible sites, conservation, management tools and the list goes on. Museums, Libraries and galleries will benefit from this data to enhance global understanding, enhanced interpretation and ensure documentation for future generations.
Ken Bird, CEO at West Coast says “These industries are fast moving and challenging but we at West Coast remain ambitious and innovative in our outlook, we’ve already been utilising the 3D scanning process within our software and gaming programmes and are looking forward to the exciting times ahead.”